| |
|
 |
|

Tuition:
$595.00/per
person
1 day/8 hours
Prerequisite:
Basic 3ds Max knowledge.
| Available Schedule: |
|
New York Office
Aug 24, 2010 – Aug 24, 2010
9:00 AM to 5:00 PM
More
|
|
 |
|
New York Office
Sep 14, 2010 – Sep 14, 2010
9:00 AM to 5:00 PM
More
|
|
 |
 |
Objective:
Introduction into using the mental ray render engine inside of Max and Max Design. Learn how to use the tools available for mental ray. Features that will be covered in great detail include render settings, materials, & lights.
Topics Include:
Available times: 1 days, 9:00am-5:00pm - Mental Ray Overview & Resources
- Customizing the UI - Material Libraries - Explaining max scripts - Websites/Blogs
- Mental Ray Interface
- Renderer - Indirect Illumination - Processing - Render Elements (optional)
- Materials
- Arch/Design shaders - Pro Materials - Camera shaders - Mental Ray Map Types (physical sky, raytype switcher, mib_blackbody, etc) - Arch & Design Utility Script
- Lights
- Standard Lights vs mr Lights - Daylight System (mr Sun & mr Sky) - mr Sky Portals - raytrace shadows, area shadows, shadow mapped
- Basic Scene Setup (mr exposure control)
- Putting it all together - Exterior Scene - Interior Scene
|
| |
| |
|
|