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Tuition:
$595.00/per
person
Prerequisite:
Basic 3ds Max knowledge.
Objective:
Introduction into using the mental ray render engine inside of 3dsmax. Learn how to use the tools available for mental ray. Features that will be covered in great detail include render settings, materials, & lights.
Topics Include:
Mental Ray Overview & Resources
- Customizing the UI
- Material Libraries
- Explaining max scripts
- Websites/Blogs
Mental Ray Interface
- Renderer
- Indirect Illumination
- Processing
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Render Elements (optional)
Materials
- Arch/Design shaders
- Pro Materials
- Camera shaders
- Mental Ray Map Types (physical sky, raytype switcher, mib_blackbody, etc)
- Arch & Design Utility Script
Lights
- Daylight System (mr Sun & mr Sky)
- mr Sky Portals
- raytrace shadows, area shadows, shadow mapped
Basic Scene Setup (mr exposure control)
- Putting it all together
- Exterior Scene
- Interior Scene
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