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Key Features
in Autodesk 3ds Max
- Introduction to Computer Graphics, 3D animation, and 3ds max
- User Interface
- Working with Files and Objects
- Transforming Objects
- Overview Lab
- Basic Animation Techniques and Track View
- Creating an Animation and Changing Controller types
- Animation Lab
- Shapes
- More Objects and Modifiers
- Low Poly Modeling
- Environment and Low-Poly
- Introduction to the Material Editor
- Creating Mapped Materials
- Materials Lab
- Lights and the Scanline Renderer
- Advanced Lighting
- Cameras and Rendering
- Mental Ray
- Scene Creation Lab
- Full Day Lab
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