Sketch Rendering
Post-process a rendering and apply a variety of expressionistic
effects that may make an image appear as if it were
done by free hand sketching
Deriving properly structured objects from arbitrary and unstructured collections of coordinate points as generated by 3D laser digitizers. These objects can be structured as polygonal entities or as NURBS surfaces, which can subsequently be manufactured by one of the CAM methods. This is reverse engineering of physical objects at its best.