Accelerate your work. Achieve
superior results.
Bring 3D film effects to the big screen. Generate realistic characters
in a top-selling game. Create rich and complex design visualization.
Introduce a new dimension to your school curriculum.
Autodesk® 3ds Max® 8
software builds on our promise to deliver state-of-the-art tools for
creative and media professionals. Developed as a total animation package
with a deep, productive feature set designed to accelerate workflow,
3ds Max is the leader in 3D animation for game development, design visualization,
visual effects, and education.
Key Features for
Design Visualization Professionals;
download the free video
training modules from
Autodesk
- Radiosity adaptive subdivision—Adds adaptive
subdivision to the radiosity plug-in, enabling higher quality, more
accurate, and more efficient radiosity processing.
- Batch render—Gives users a way to quickly
render a series of stills from different angles, with the option to
change render settings and layers in between views.
- UVW mapping improvement—Place physically
scaled materials onto objects in the scene more easily and accurately
with support for real-world measurements.
- Sweep modifier—“Loft” a shape
or profile along lines or polylines imported from AutoCAD or line work
created in 3ds Max, even applying pre-set shapes to simple line work.
- Scene state—Capture object, layer, material,
camera, and light information as a "scene state” that can
be saved and restored at will.
- Autodesk Revit 7 interoperability—Autodesk®
Revit® users can now create high-quality images of their models
with 3ds Max 7.5 by importing/linking a Revit model via the DWG format,
and having the scene objects correspond directly to individual Revit
objects.
- Autodesk Inventor interoperability—Access
the Autodesk Inventor® file option directly within the import tool.
DWF export—Convey ideas and share designs by exporting models
from 3ds Max 8 for viewing with Autodesk® DWF™ Viewer and
Autodesk® DWF™ Composer.
- mental ray 3.4—Run medium-sized render farms
right out of the box. mental ray® 3.4 renderer delivers numerous
optimizations, including faster final gathering performance, double
precision computation for ray tracing and fast rasterization for first-generation
rays. mental ray 3.4 also adds Satellite Rendering to allow 3d Max
license owners to freely use up to eight slave CPUs to render an image
using distributed bucket rendering.
- Asset Management—Share, control, and manage
your work-in-progress assets using Asset Tracker, our new source control
solution, tightly integrated with Autodesk® Vault and compatible
with existing asset management solutions.
- Maxscript—Build Maxscripts faster with our
Maxscript debugger. This debugger follows industry standards and allows
you to break into your script’s code and isolate any issues in
your scripts. Expression controllers now have full MXS support.
- New Edit Poly options—Build detail into geometry
with Edit Poly Bridge. Have greater control of geometry with new Slide
and Pinch option in Edit Poly Connect. Select edge geometry by growing
and shrinking selections along Ring/Loops.
Feature highlights
Normal mapping: This revolutionary
workflow developed for gaming adds extreme detail to low-polygon
models with high-resolution maps. With complete rendering
support this industry first allows normal mapping to bring
great time-saving benefits to film production and cinematic
visualizations.
Edit Poly: Significantly
increases the rapidity and ease at which complex polygonal
surfaces can be created, modified and then animated - improving
the creative process.
Autodesk® Character Studio®
: Key to 3ds Max 7 is the complete integration of Character
Studio as a standard component. Previously offered only as
a plug-in, this advanced character animation functionality
now gives all animators the power and flexibility to rig and
animate high-quality characters and create crowd simulations
with the ease and efficiency customers have come to expect
of Autodesk Media and Entertainment solutions.
Academy Award-winning mental ray®
3.3: The latest upgrade to this extremely popular high-quality
rendering solution provides dramatic performance acceleration,
advanced hardware-rendering options, and more flexible implementation
capabilities through satellite licensing
Turbosmooth: A highly optimized
smoothing algorithm for increased performance of high resolution
models.
Skin wrap deformer: A powerful
modeling and animation tool that allows artists to apply props
and clothing to pre-skinned 3D models and create more sophisticated
animations with greater ease.
Mobile game exporters: Native
mobile 3D asset creation with new JSR 184 exporter.
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